Far Cry: Primal

https://www.ubisoft.com/en-gb/game/far-cry/far-cry-primal

Role: Game Designer

As a part of multi-platform/multi-studio development team, designed mouse & keyboard controls for the first-person character, designed UI for PC, various PC-specific features, ensured their alignment with the overall game direction and seamless transition between gamepad/mouse & keyboard controls.

Coordinated between the dev team, Quality Control department, Ubisoft UR Labs, and studios in Montreal and Bucharest to ensure that the PC end-user experience is delivered in time and in proper quality.

Designed the requirements for PC-specific telemetry and user testing.