https://www.ubisoft.com/en-US/game/far-cry-primal/
Role: Game Designer
- PC controls layout design (On Foot, Riding, Owl)
- Mouse-centric UI (buttons, tooltips, correct mouse states handling)
- UI adaptation for PC version (Menus, World Map, Weapon Wheel)
- Design of PC-specific features (Customize Controls, Video Options, Advanced Save System, The Benchmark, multiple gamepads support, multimonitor HUD)
- PC version requirements (expected behavior in different PC-specific cases)
- Collaboration with Ubisoft Montreal/Ubisoft Romania