Wizardale

Role: Game Designer, Writer, Community Manager

Mid-core 3D MMORPG for Russian social network ok.com with complex PvP combat system and open economy.

Come up with the idea of the game and successfuly pitched it to the external stakeholders, did all game design from the initial concept to the game launch, and was a community manager when the project was live.

Designed and delivered an original PvP combat system for three unique character classes, each with its own set of spells, items, and abilities – favorite part of the game for many players. In addition, designed the game progression and open economy that allowed the players to trade items.

Designed and delivered complex UI/UX of 3D MMORPG that worked in small window of social network with primary windowed mode and technological restrictions of Unity + Flash.

Written most of the game’s quests.

Communicated design with external stakeholders and successfully managed the game community after the game’s launch.

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